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Chistorm
Shaojin, our somewhat chaotic and wantantly fruity
brother, was the one. He decided, much to the dismay of the other bretheren that if you
opened yourself to attack (breaking the third rule of the docturine), and mustered a large
pool of Chi, the monk could make contact with the non-believer and let the full force of
his Chi summation flow into them.
Chihaste
With specific skills honed to high level in your
favour, large amounts of attacks in a combat round can be achieved. Chihaste is the
summation of fast highly charged super-combat.
Blind
Sick of monsters jibbing him about his lack of hair,
and what he considered good looks, Narth decided it's about time he got his own back. That
day he picked in the nearest gnome (who everyone knows are ugly anyway), who made fun of
him. He lept forward and using the deadly forked eye punch, poked it in the eyes! Well you
could imagine the effect, The poor gnome was blind for minutes. "Serves 'im
right!", reposnded Narth when asked about it later.
Persuade
In a vision of fish, smoking pipes and green leaves,
Shrew felt she had aquired by some greater divinity the power to persuade the aggressive
part of another beings will. She ran straight out to the Grik to try his new found
knowledge, and promptly died. Not to be put off by this, and several deaths later she
finally honed the ability of persuade.
Subdue
Being a little on podgey side, Mordor found that he
often got really knackered quickly. Drinking himself into a stupor didn't seem to help
that much either. "Something just *has* to be done about this!", he proclaimed
one day. "If only those darn opponents would just stop for 5 mins to let me get me
breath back, I'd be laughing", he thought to himself. The proverbial lightbulb, well
okay lantern, appeared above his head. A few days later and a lot of reading of the old
parchments and a little creativity subdue was born, and Mordor got his rest, but his
stomach never did!
Palm
One day whilst in a deep session of Tai Chi Chuan,
Flint was distracted by one of the brethren, to whom he waved to. The net result was quite
shocking - especially for the fellow monk, a small newbie monk at the time called Arcus.
Apparently a huge blast of Flints Ch'i energy had been redirected towards poor old Arcus
who ended up bed ridden for three days. Although it took a while to re-create the
accident, after finding and honing the technique, Flint had created a powerful way of
doing damage to the non-believers.
Stun
A strong and quick-minded monk, not content with the
doctrines of out-of-set kicks and punches, decided that something needed inventing.
Digging into the old parchments of the eldar monks, Jazz found a section in the Eight
Strands of the Brocade about Chi centres. With quick-witted brilliance he converted an
assault on these centres into a lethal art.
Kick
Butterfly Kick
Seahorse Kick
Sparrow-Hawk Kick
Tiger Kick
Shark Kick
Flying Fox Kick
Elephant Roundhouse Kick
Flying Death Spin Kick
Punch
Cow Punch
Bear Punch
Praying Mantis Punch
Swan Punch
Viper Punch
Leopard Punch
Tiger Roundhouse Punch
Death Uppercut Punch
Starch
"It's all gone floppy!", was the cry often
heard echoing around the monastery. "It used to be all stiff and 'ard, and now I'm
very, very unhappy.". "Well then do something about it then Brother
Iceberg!", informed Saber, on one of his more authorative mornings. After a long hard
thought and a few words with Tanor, Iceberg was pleased to announce to the other monks he
could quite easily re-stiffen his robes, and whats more he gained a little protection from
it.
Block
Considered to be the foremost leader in modern
defence techniques Terisa has no equals. By following her strict and regimatic disiplines,
and after countless hard working training sessions, a brother can hone his/her reactions
to block the most severe of onslaughts.
Somersault
A basic part to combinational moves, you somersault
towards your opponents and sometimes get in an extra round of damage.
Step
A basic part to monk combinational moves, you step
either to the left or right of your opponent, away from their attacks. You occasionally
avoid a round of attacks.
Spin
A basic part to monk combinational moves, you spin
round in a blur of movement, to either to the left or right. You occasionally gain a round
of attacks.
Backflip
A basic part to combinational moves, you backflip
away from your opponent and sometimes avoid a round of damage.
Crouch
A basic part to combinational moves, you duck down
away from your opponent and sometimes avoid a round of damage.
Commune
One of the benefits of long hours of meditation, deep
concentration and strong willed minds, is the monks ability to to do mass communication on
a telepathic level!
Startle
One of the more loud mouthed fellows of the
bretheren, decided that instead of screaming his lungs out to be heard he'd visit anyone
and startle them instead. By performing nearly all off the anchient ninja practice of the
death charge and instead of killing the victim yelling his 'important message' to the
victim!
Forms
Forms are a main part of monk combat. To achieve the great
powers held within the depths of our abilties, a set of ancient steps must first be
executed, before the full effect of the ability is released.
Return to Monks
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