| The
Player Laws of the Realm - Decided By Council
Please Note: Within this document any mention of
"spells" is taken to include Rogue tricks, Cleric miracles and any other form of
skill.
SECTION 1:JUSTICE
(a)All decisions made by the Council are final, and are not open to discussion.
(b)Evidence shall consist of witness testimony or logs of events.
(c)Council may call public trials at their discretion
(d)Bribery of council members will not be tolerated.
SECTION 2:MURDER
(a)Actions leading to or contributing to the death of another player may lead to a bounty.
This includes, but is not restricted to, spellcasting resulting in death (e.g. cage) and
misinformation ("newbie forest? oh that's 2s 2w 2n from []!").
(b)Any attack on a Councillor will result in a bounty, whether or not the attacker dies
during the attack.
(c)Player-killers will be bountied. Excessive pking will result in ridding courtesy of
lovely fluffy Admin types :)
(d)Contract PKs will result in the bounty or execution of both assassin and employer.
(e)Attacking another player will be considered attempted murder, and any player who
attacks another will immediately lose the protection of the council.
(f)Attacking certain NPCs will result in a bounty, these are characters such as Town
guards, and vendors such as the shopkeepers (Horace, Bertha etc), and those characters who
provide food and equipment to players (Tanor, Annabel, Waitress etc).
SECTION 3:CASTING SPELLS ON
PLAYERS
(a)Spells cast upon another player which inhibit their abilities permit that player to
seek revenge for one hour [Type revenge to check!]. This can be done through killing the
caster or by appealing to Council for aid if such an attack could be deemed suicidal. If
the victim chooses revenge and dies in the attack, Council will not step in.
(b)Spells cast upon a player who is in combat with a monster will result in a bounty,
whether or not this causes the victim's death.
SECTION 4:KIT STEALING
The taking of equipment from your guild hall to sell or to give away will be punished at
the discretion of your Guild Leader.
SECTION 5:STEALING
(a)Players stealing kit or money from other players may be attacked for up to one hour by
that player (as per spellcasting, above).
(b)Excessive attempted steals from a single victim will be considered harassment and will
lead to a warning/fine. Repeated successful steals will be considered serious harassment
and may be dealt with more severely. A thief can avoid the penalties by returning the
stolen items immediately.
SECTION 6:HARRASSMENT
Harassment will not be tolerated.
(a)Jibes based on mud-race or guild will be permitted within reason, unless a complaint is
made.
(b)Real-life forms of harassment (be they based on race, creed, sexuality or similar) will
lead to binning, barring, fining (and in severe cases reported to Admin).
SECTION 7:HINDERING COUNCIL
It will be considered an offence to hinder Council in their pursuit of justice, whether by
lying, or aiding and abetting a criminal. If found guilty, you will be subject to a
minimum penalty of a fine and a maximum of sharing the criminal's punishment.
SECTION 8:TRESPASSING
Persons found trespassing in areas normally beyond their reach (eg Newbie Forest when
above level 3) will be fined. Repeated trespassing may lead to a bounty.
SECTION 9:KILL STEALING
Attacking and killing of a creature which is already under attack from another player is
illegal, and will not be tolerated. Players should check to the best of their ability that
a creature is not under attack before starting combat.
SECTION 10:KILLING OF
FOLLOWERS
Attacking/Killing of followers such as Demons and Ents, will not be allowed this is
considered as an attack on the player who owns the follower, and they can take personal
revenge on this for a period of up to one hour.
SECTION 11:TRESSPASSING
It is considered illegal for faeries or shapechanged druids to fly into any restricted
areas, such as the newbie forest and Druid lake area.
MISCELLANEOUS NOTES
1. Players may ask for time to pay the fines demanded. In such cases, however, the amount
demanded from them will be doubled and they will be given two days in which to pay the new
amount. If they fail to pay the doubled fine in within that time then the fine will
doubled once more, and they will be allowed seven days in which to pay the now quadrupled
fine. Failure to pay this fine, however, will result in the player's execution, and the
removal of any money up to and including the amount of the fine demanded from them.
2. Please note that concealing your identity within the
town limits will be considered as suspicious, please note that this is not illegal, but
more along the lines of 'people in a bank may worry if you walk in wearing a balaclava'.
3. Council reserve the right to take any other
appropriate action, at any time in defence of the principles outlined above.
The council have decided that the following is how
victims should go about informing them about complaints:
Mud mail council and
tell them the following:
1) Who did what, and where and what happened (ie, Handy
attacked me 5 west of the [] and pked me).
2) What you would like them to do about it. You have two
choices here:
a) Request that the council deal with the culprit.
b) Inform council that you would like to get revenge yourself.
NB. Consider your choice carefull, because you cannot
change your mind at a later date.
If you ask for bounty or other punishment, council will
decide how severe the punishment should be, ranging from fine, jail, bounty or execution.
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