ELEPHANT MUD PEOPLE


Interview with who? - Azazel the unleavened part 3


What do you love about Elephant MUD?
I love the idea of creating one's own little virtual world; it provides interesting intellectual challenges and allows me to do programming that I wouldn't have a chance to do at work; I even quite like some of the people on here. :)

What do you like least about Elephant MUD?
Being in Law. Most of the time, one doesn't have to do anything because the players are usually fairly well-behaved. Now and then, however, one does have to give somebody a good slap, which is not my cup of tea at all.

Why do you think Elephant MUD keeps people's interest for so long?
Partly, it's a very good game, built and run by a bunch of very talented people (and Larnen); and, of course, because it's a work in progress, it's always growing and changing: most computer games tend to be fairly static. It's also very immersive and, being multi-player, has a social aspect. The atmosphere, I believe, is very engaging.

Why do you spend your spare time working for Elephant MUD?
To pull women, of course, 'cause it's just so glamorous, although after nine years and no luck so far I'm beginning to think I need to change my tactics. :)

If you had to come up with a tagline for Elephant MUD, what would it be?
I wouldn't: I'd nag Tanith or Cordelia to do it. :P

What would you say to people who think mudding is antisocial?
I think that for most mudders it isn't. It's multi-user environment for a start; certainly it is no worse than playing other PC or console games, most of which tend to be entirely solo activities, and one could say much the same of watching television or reading a book. There are a few who become addicted or lose their perspective, of course, but I think that the fault in these cases lies as much in the people as in the game. Some people become alcoholics or gamblers but drinking and betting are not solely responsible.


As I quickly noted down these final words, I became aware of a chill wind and a feeling of intense foreboding. I looked up from my scroll to see something that cannot be described lest the madness envelope you all. With that, Azazel had vanished in a puff of what can only be describe as inky blackness, only a whisper of an amused laugh could be heard ... but that could have simply been the wind.

Back to Interview with Azazel: Part 2
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