What? There
are Wizard Departments?
There are currently nine Deparments
on Elephant Mud. All of them carry out vital and valuable work for the structure
and continuation of EleMud.
It is all part of the organised structure and
shows the extent to which the wizards go to ensure that EleMud is a great place
to be, night or day.
Departments:
Approval
The Approval team work very much behind the scenes and are not
player facing. However, the job they do is invaluable on Elephant
Mud. They are responsible for ensuring that areas, quests, items,
monsters and indeed anything that goes online is of the high
standard we pride ourselves on. They 'approve' everything from
coding quality, through balance, to grammar. In essence they
are quality control and game testers all rolled into one.
Head of Approval: Larnen
Approval Wizards: Stom, Dval,
Prozac and Scarlet
Personnel
Personnel do what it says on the tin. They are responsible for ensuring that
everyone on Elephant Mud, Wizards and Players alike, are happy. It's their job
to keep an ear to the ground and eyes open to make sure that we understand our
player base as best we can. This department is responsible for most official
wizard -> player communication, any questionnaires that we might carry out
as well as keeping all the Wizards in line!
Head of Personnel: Tanith
Personnel Wizards: Kelda and Avn
Documentation
The Documentation department are responsible for all the docs on Elephant Mud.
This includes help documents, library books etc as well as lots of behind the
scenes stuff that helps the Wizards with their jobs.
Head of Documentation: Azazel
Documentation Wizard: Quark and Moloch
Core Development
This is the scariest of all departments. Core deal in the arcane and dark arts
of mudlib development. They can often be heard muttering in darkened rooms surrounded
by a smell of smoke and the odd explosion. In seriousness, they are responsible
for keeping the whole thing together. Over the years Elephant Mud has become
far more stable and Mudlib changes are less common, but still important. It's
not unreasonable to say that the Core Department keep the nuts and bolts of
the Mud clean, working and well oiled.
Head of Core Development: Larnen
Events Management
Events are the life-blood of Elephant Mud. Events is what helps
to make the Western Realms feel alive and active. The Events
department run all sorts of fun in game things. Anything from
Games Nights, seasonal fun and games and goblin raids to drake
attacks.
Head of Events Management: Stom
Events Wizards: Tanith, Torallion,
Handy and Usgreth
External Development
This department is responsible for this very web page, our external face and
also for the promotion and marketing of Elephant Mud.
Head of External Development: Tanith
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